To actually resolve the issue when it occurs, simply select “Clean Build” from the Build button when compiling the project. This will ensure that everything is correctly initialized and avoid the “feature requires ASM7” error occurring without having to change any other settings or implement workarounds!
Are you tired of encountering the dreaded “JAVA_HOME is not set and no ‘java’ command could be found in your PATH” error when building your Unity project with the Google AdMob (or other) library included? Look no further! After extensive testing and research, I have… Read More »JAVA_HOME is not set and no ‘java’ command could be found in your PATH