It’s a bouncy fun side-scrolling game that will put your skills to the test! Play as a bouncy ball, manoeuvring through obstacles and collecting points as you progress through the procedurally generated game level.
Over the past few weeks, we have been working diligently to update Bloxkrieg and submitting these changes to Google Play for review. Additionally, we are excited to announce that we have submitted Boing to Google Play, and it should be available soon!
As any avid gamer can attest, video games can be challenging, frustrating, and downright difficult at times. However, what separates a good game from a bad one is the ability to keep players engaged and motivated to keep trying, even when the game is pushing back hard. One of the ways game designers accomplish this is by using a concept called “graceful failure.”
As an avid gamer myself, I’ve always been drawn to games that offer random level generation, from the likes of Diablo and Elite to Worms and Civilization. Each game has its own take on random level generation, and I’ve been inspired by these experiences to develop my own approaches.
To actually resolve the issue when it occurs, simply select “Clean Build” from the Build button when compiling the project. This will ensure that everything is correctly initialized and avoid the “feature requires ASM7” error occurring without having to change any other settings or implement workarounds!
Recently we released Bloxkrieg on Google Play. It worked well on the devices we had tested it on up until that point, and then the next five devices it was installed on all had problems. They were all user interface scaling type issues but we have released a new version with several updates.
Introducing the second game I have been working on; Boing! It’s a bouncy fun side-scrolling game that will put your skills to the test! Play as a bouncy ball, manoeuvring through obstacles and collecting points as you progress through the procedurally generated game level.
Bloxkrieg is now available to download for free (ad supported, once approved) on the Google Play store! Bloxkrieg is the first game developed and released by Delusional Games. It started as a project in December to apply what we had learned over the last year… Read More »Bloxkrieg is Now Available on Google Play!
Over the last year I have spent a lot of time learning game development, and specifically Unity as a game development platform. One of the largest hurdles I’ve had is asset creation, I have a software development background so picking up the coding side of… Read More »What is Bloxkrieg
Are you tired of encountering the dreaded “JAVA_HOME is not set and no ‘java’ command could be found in your PATH” error when building your Unity project with the Google AdMob (or other) library included? Look no further! After extensive testing and research, I have… Read More »JAVA_HOME is not set and no ‘java’ command could be found in your PATH